AI Insights · Timothy · October 2021
Top 5 Anime Games on Android in Brazil for Q3 2021
Explore the performance of the top 5 anime games on Android in Brazil during Q3 2021. See how these games fared in terms of weekly downloads, revenue, and active users.
The third quarter of 2021 saw some interesting trends among the top anime games on the Android platform in Brazil. Here’s a detailed look at how the top 5 anime games performed in terms of weekly downloads, revenue, and active users.
Saint Seiya Awakening: KOTZ experienced notable fluctuations in its weekly metrics. The game's weekly revenue peaked at around $49K in the final week of September, following a steady increase from early August. Downloads saw a significant spike, reaching approximately 20K in mid-September. Active users also surged to about 292K in early September before settling back to around 208K by the end of the month.
Yu-Gi-Oh! Duel Links had a varied quarter. Weekly revenue reached a high of approximately $35K in early August but saw a general decline thereafter, ending the quarter at around $19K. Downloads showed a consistent pattern, peaking at about 10K in mid-September. The number of active users fluctuated, peaking at around 188K in early August before seeing a dip to approximately 148K mid-September, and then rising again to 177K by the end of the quarter.
The Seven Deadly Sins had a more subdued performance. Weekly revenue saw a significant drop, starting at approximately $19K in late June and falling to around $4.6K by the end of September. Downloads also decreased, with a peak of about 14K in late June, dropping to around 7.7K by the end of the quarter. Active users followed a similar trend, starting at around 63K in late June and decreasing to approximately 39K by the end of September.
MHA: The Strongest Hero showed a downward trend in weekly revenue, starting at approximately $19K in late June and ending the quarter at around $1.9K. Downloads followed a similar pattern, peaking at around 11K in late June and declining to about 5.9K by the end of September. Active users showed a steady decline from around 38K in late June to approximately 25K by the end of September.
DRAGON BALL Z DOKKAN BATTLE had a stable performance in terms of weekly downloads and active users. Downloads peaked at around 30K in mid-July and settled at approximately 10.5K by the end of September. Active users remained relatively consistent, averaging around 100K throughout the quarter. Revenue saw a spike to about $11K in early July but generally decreased, ending the quarter at around $1K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.